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Fable Legends To Use Dedicated Servers Powered By Xbox Cloud Compute

In a GDC 2015 session titled Fable Legends: Cross-device Gameplay with Xbox Live (which you can watch in its entirety here), Lionhead‘s Engineering Lead Raymond Arifianto revealed more information on Fable Legends’ server structure. [...] Read more
Alessio Palumbo |  6 March, 2015
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Fable Legends Will Be Free To Play And Have a “Really Long Beta”

Fable Legends will employ the Free-to-Play (F2P) model, Lionhead announced today with a blog post. It’s certainly a bold move with all the controversy surrounding F2P, however it also opens the game for everyone to try, which may well be [...] Read more
Alessio Palumbo |  26 February, 2015
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Fable Legends Coming On PC, CrossPlay With XB1, Uses DX12

Phil Spencer just announced the PC version of Fable Legends, which was subsequently demonstrated on the Windows 10 Media Briefing stage. The game will feature cross-play with the Xbox One version, and it will use DirectX 12 on Windows 10 to get [...] Read more
Alessio Palumbo |  21 January, 2015
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Fable Legends Introduces New Assassin Character: Shroud

Lionhead Studios’ announces a new character addition to its upcoming Xbox One - exclusive, Fable Legends. The announcement came through the game’s website. (via gamer-network )   The new character is named Shroud, he is an [...] Read more
Mostafa Hossam |  17 July, 2014

Lionhead: Fable Legends possible thanks to Xbox One

In a gargantuan interview with Eurogamer, John Needham, the new studio boss at Lionhead (the man who replaced Peter Molyneux), explained why Fable Legends is only possible thanks to Xbox One and its capabilities, specifically the often discussed [...] Read more
Alessio Palumbo |  21 January, 2014

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