Far Cry 4 Map Editor Allows You To Change Gravity

Ubisoft has talked a lot about the story improvements in the upcoming installment of Far Cry, due for release in November, but not a whole lot about other important aspects of the franchise, such as multiplayer. The latest number of PC Gamer USA ( [...] Read more
Alessio Palumbo |  24 October, 2014

Outlast 2 on every platform at launch

  Outlast developer Red Barrels has confirmed today that their sequel Outlast 2 will release on any platform at the same time, unlike its predecessor. Outlast launched on PC towards the end of 2013 before coming to PS4 and later on Xbox One. [...] Read more
Marco Boschini |  24 October, 2014

Kingdom Come Deliverance Alpha Screens Are Gorgeous

You may remember of the crowdfunded fantasy RPG by Warhorse Studios, powered by CryEngine. We had a brief interview with the developers some time ago and today there's good news to report, since the Kingdom Come Deliverance alpha build is now [...] Read more
Alessio Palumbo |  23 October, 2014

neotopia Dev: PS4 Is Hugely Appealing; Other Platforms Being Considered

Yesterday we published a snippet of our interview with neotopia developer David Dow, Director at madmunki. Today, we focus on why the team decided to choose PS4 as the main platform for development and whether neotopia will ever reach other [...] Read more
Alessio Palumbo |  23 October, 2014

Play As The Black Hand Of Sauron In Shadow Of Mordor's New Update

Warner Bros. just announced in a press release that a free DLC is now available on Xbox One for Middle-earth: Shadow of Mordor, and interestingly enough, it allows you to play as the Black Hand of Sauron (or rather, looking like him). The DLC [...] Read more
Alessio Palumbo |  21 October, 2014

Far Cry 4 Season Pass detailed

Today, Ubisoft officially detailed the Season Pass for Far Cry 4, the highly anticipated first-person shooter for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.   The Season Pass includes new missions (coop and single), weapons [...] Read more
Marco Boschini |  21 October, 2014

Assassin's Creed Unity Combat Is Reportedly Harder

We're just a few weeks away from the release of the first next gen only Assassin's Creed title, and I'm pretty sure that many fans are still wondering about Assassin's Creed Unity combat. Ubisoft has been saying each time before a new release that [...] Read more
Alessio Palumbo |  19 October, 2014
lords of the fallen black knight

LotF Dev: DX12 Isn't A Magic Wand; Great Improvements From Async Compute

Here's another excerpt of our massive interview with Michele Giacalone, Engine/Graphics Programmer from Deck13 Interactive (working alongside CI Games on Lords of the Fallen, the promising action RPG title scheduled for release in a couple weeks). [...] Read more
Alessio Palumbo |  18 October, 2014

Lords of the Fallen Dev On Dropping PS3&360

Many of you might not be aware of this, but Lords of the Fallen was originally meant to be a PlayStation 3 & Xbox 360 game (along PC, of course). However, in the early stages of development the teams (Deck13 Interactive and CI Games) working on [...] Read more
Alessio Palumbo |  15 October, 2014

Mikami: We Give Players The Enjoyment Of Conquering Fear

It's time. The Evil Within is officially out for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, which means that most of you will probably be playing Shinji Mikami's latest opus. For this particular occasion, the man behind such [...] Read more
Alessio Palumbo |  14 October, 2014


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