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neotopia_plaza

Neotopia Dev: Home Was Built On A Very Old System; We Want To Embrace Project Morpheus

You may be aware that PlayStation Home, the virtual world created by Sony Computer Entertainment on PlayStation 3, will be shutting down on March 31, 2015 worldwide. However, there is hope yet for those who are looking for a similar experience, [...] Read more
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Alessio Palumbo |  22 October, 2014
Middle-earth-Shadow-of-Mordor-Subdue

Play As The Black Hand Of Sauron In Shadow Of Mordor's New Update

Warner Bros. just announced in a press release that a free DLC is now available on Xbox One for Middle-earth: Shadow of Mordor, and interestingly enough, it allows you to play as the Black Hand of Sauron (or rather, looking like him). The DLC [...] Read more
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Alessio Palumbo |  21 October, 2014
far-cry-4-sh

Far Cry 4 Season Pass detailed

Today, Ubisoft officially detailed the Season Pass for Far Cry 4, the highly anticipated first-person shooter for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.   The Season Pass includes new missions (coop and single), weapons [...] Read more
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Marco Boschini |  21 October, 2014
smash

Super Smash Bros. Wii U - 50 Must-See Things Livestream set for 24th October

This morning in a Press Release issued by Nintendo it was announced that October 24th will see a livestream on the Nintendo Direct website, where they will show 50 Must-See features for the Wii U version of the highly anticipated party game. The [...] Read more
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Dave Aubrey |  20 October, 2014
ac_unity_underground

Assassin's Creed Unity Combat Is Reportedly Harder

We're just a few weeks away from the release of the first next gen only Assassin's Creed title, and I'm pretty sure that many fans are still wondering about Assassin's Creed Unity combat. Ubisoft has been saying each time before a new release that [...] Read more
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Alessio Palumbo |  19 October, 2014
lords of the fallen black knight

LotF Dev: DX12 Isn't A Magic Wand; Great Improvements From Async Compute

Here's another excerpt of our massive interview with Michele Giacalone, Engine/Graphics Programmer from Deck13 Interactive (working alongside CI Games on Lords of the Fallen, the promising action RPG title scheduled for release in a couple weeks). [...] Read more
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Alessio Palumbo |  18 October, 2014
ps4_theme_spiral

PSN Team Looking Into Skill Based Matchmaking; Themes Surprise For 2.0 Launch

Yesterday, Scott McCarthy (Director, Product Planning & Software Innovation at Sony Computer Entertainment America) revealed some upcoming features that the PSN Team has prepared for the PlayStation 4 2.0 firmware update (codenamed Masamune). [...] Read more
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Alessio Palumbo |  17 October, 2014
xbox oneps4

PS4 GPGPU Doubles XB1 GPGPU In Ubisoft Test

An interesting presentation hosted by Alexis Vaisse, Lead Programmer at Ubisoft Montpellier, during the latest GDC Europe (and now available via .PDF here) was spotted by Neogaf user Insane Metal. The topic is one that is being discussed a lot in [...] Read more
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Alessio Palumbo |  15 October, 2014
lords-of-the-fallen

Lords of the Fallen Dev On Dropping PS3&360

Many of you might not be aware of this, but Lords of the Fallen was originally meant to be a PlayStation 3 & Xbox 360 game (along PC, of course). However, in the early stages of development the teams (Deck13 Interactive and CI Games) working on [...] Read more
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Alessio Palumbo |  15 October, 2014
TheEvilWithin

Mikami: We Give Players The Enjoyment Of Conquering Fear

It's time. The Evil Within is officially out for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, which means that most of you will probably be playing Shinji Mikami's latest opus. For this particular occasion, the man behind such [...] Read more
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Alessio Palumbo |  14 October, 2014

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