AC Unity: Delay Polish Could Make It Great

Earlier this week, Ubisoft announced that Assassin’s Creed Unity (AC Unity for brevity) will now release on 11th November, which means a delay of approximately two weeks on the original schedule. Naturally, a few people have been wondering why, and a few hours ago the Creative Director, Alex Amancio, replied in a significant way over Twitter:

Q: What were the reasons for delaying the game?
A: When the game comes together at the end, we can get the most done in polish. In those last two weeks, the little details can add up. They can be the difference between a good game and a great game.

I’m not quite sure if two weeks can make that much of a difference, but at the very least they could help with some of the bugs that have been plaguing past Assassin’s Creed releases at launch. Amancio also gave a lot more details on AC Unity, which you can read below (via Neogaf).

Q: Seamless?
A: http://i.imgur.com/OUJCcXF.png

 

Q: Can you tell us more about Elise’s relationship to Arno?
A: Elise and Arno grew up together and were always friends, they’ve known each other since 5 or 6. When they got older, they fell in love.

 

Q: Will the modern day story line be as interesting and inter-connected as it used to be during the Desmond Saga? or self-contained?
A: It is the beginning of new cycle, and the context changes significantly.

 

Q: Can you upgrade everything by the end of the game?
A: You can purchase every skill, because that means you’ve become a Master Assasin, but gear is a different story.

 

Q: Hey Alex I know Unity will focus on the main pillars of AC, but will it have epic action scenes like Revelations?
A: Yes! But I am not going to spoil anything!

 

Q: What kinds of new things will we see in unity?
A: Co-op, character progression, stealth mode, revamped core pillars, open-ended missions, biggest city in an AC.

 

Q: How extensive is the character loadout customization?

A: There are four different specializations and you can choose to focus on any of them… There are four co-op skills, but you can only have one active at a time.

 

Q: Why was Unity the best game to introduce the new co-op mode?
A: It’s the first fully next-generation Assassin’s Creed, so we had to reinvent a lot of the engine.

 

Q: How does it feel directing Unity compared to directing Revelations? How have things changed, other than the tech?
A: Both projects are very different in that the challenge lies in two very different areas of the game. For Revelations, it was about concluding the trilogy of one of the most beloved characters in AC. For Unity, we had four years, but because we want to reinvent the fundamentals, we were working with more unknowns.

 

Q: Do you have a preferred playstyle for the game? stealthy, combat, or a bit of both?
A: I like to play the traditional Assassin way… more stealthy and be the blade in the crowd.

 

Q: Can I do story missions co-op with my friends or is the story completely separate from co-op?
A: Everything happens within the same world. Certain missions are related to Arno’s redemption quest. While other missions are related to the Brotherhood and their dealings in the French Revolution, those are co-op. Both are available to Arno and comprise his story.

 

Q: Is Eagle Pulse the less “matured” version of Eagle Vision?
A: Eagle Pulse is the first level of the Eagle Vision skill.

 

Q: Will we be able to access the Catacombs of Paris?
A: You will indeed be able to access the Catacombs of Paris!

 

Q: Can all guards parry? Or will some guards be hit-able always from the beginning, like the grunts from AC3-4?

A: It really depends on whether or not you catch them by surprise, but you can’t do automatic counters anymore.

 

Q: How hard do you find making a game? Do you find much tedious or is most of it interesting?
A: Making a game is extremely interesting. Every day is a new challenge. There’s no specific set of rules You need to treat every situation like a new challenge.

 

Q: Will arno be speaking any french in the game, like ezio spoke italian?
A: Arno speaks the occasional word in his native language, just as previous Assassins did.

 

Q: Is Arno related to Desmond or is he from another bloodline?

A: He’s not related to Desmond, he is from another bloodline.

 

Q: Will there be different difficulty levels/settings in Unity?
A: The missions have a star rating system to indicate their difficulty.

How much are you currently hyped for AC Unity? Let us know in the comments section.