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Metal Gear Solid: Ground Zeroes from 30 to 60 FPS

Metal Gear Solid 5: The Phantom Pain will consist of two projects, the first will be Metal Gear Solid: Ground Zeroes, a game that will serve as a prequel to the subsequent The Phantom Pain. Talking about the first one, Hideo Kojima has said that Ground Zeroes is aiming to have 60 frames per second Read more

MGS V might come for PC, although not a priority

In an interview with GameTrailers, Hideo Kojima just mentioned that MGS V might be released for PC after all, although it’s not a priority for KONAMI right now. Of course we are developing on a PC, so we look forward to releasing something on the PC sometime, but right now we have no release date, we Read more

Metal Gear Solid 5 confirmed for Xbox One

Microsoft’s Xbox One E3 conference kicked off with Hideo Kojima’s Metal Gear Solid 5 gameplay trailer. New Open World and Stealth elements to be included, also, real-time weather. The game features beautiful graphics and “espionage redefined”, with “unparalleled strategic freedom”. Check the amazing trailer below! New characters include Miller, Eli, and antagonist Skull Face. Returning Read more

Kiefer Sutherland is Snake in MGS 5

During Konami‘s pre-E3 conference, the Japanese software house revealed that Kiefer Sutherland is Snake, or rather, will be voicing him in Metal Gear Solid 5. As the game takes place in 1984, at that time Snake was 49 years old - as such, Kiefer Sutherland was a perfect match. Sutherland expressed his great enthusiasm and commitment Read more

Kojima non vuole limitarsi ad una piattaforma

Questa è una di quelle notizie che potrebbero, a buon diritto, far palpitare il cuore di più di un appassionato di videogiochi. Il leggendario creatore di Metal Gear Solid ha infatti dichiarato al magazine inglese EDGE che in futuro non vuole più essere soggetto a limitazioni di piattaforma, per i suoi giochi; in altri termini, questo Read more