Metal Gear Solid 5: The Phantom Pain will consist of two projects, the first will be Metal Gear Solid: Ground Zeroes, a game that will serve as a prequel to the subsequent The Phantom Pain. Talking about the first one, Hideo Kojima has said that Ground Zeroes is aiming to have 60 frames per second on next-gen consoles and 30 on the current-generation ones:
“This game was originally developed for multiple platforms, multiple devices and multiple generations. Fox Engine was created with the current generation in mind. Maybe with other games that are being created exclusively for next-gen it might look a little behind. Of course for the next generation the resolution and the lighting will look much better. Gameplay wise it will be the same – we’re trying to make it as close as possible. The gameplay experience won’t be affected whether it’s next gen or current gen”.