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Fable-Legends-party

Fable Legends To Use Dedicated Servers Powered By Xbox Cloud Compute

In a GDC 2015 session titled Fable Legends: Cross-device Gameplay with Xbox Live (which you can watch in its entirety here), Lionhead‘s Engineering Lead Raymond Arifianto revealed more information on Fable Legends’ server structure. [...] Read more
Alessio Palumbo |  6 March, 2015
xbox-one-cloud

Phil Spencer: Next Cloud Demo Has To Be Impressive

One of the most debated topics since the announcement of the Xbox One is surely that of the Cloud. Touted by Microsoft as a major factor in the console war, not to mention a unique feature to Xbox One capable to actually add power to the console [...] Read more
Alessio Palumbo |  25 February, 2014

Respawn: Cloud Is What Enables Us To Have All This AI

There has been a lot of talk on Microsoft‘s claims around their Cloud system for Xbox One and its supposedly unlimited power. Many have scorned this as PR talk, while others still believe that this will prove an asset for Xbox One sooner [...] Read more
Alessio Palumbo |  16 January, 2014

Microsoft investing $700 million $ for cloud

According to a report by GamesIndustry, it looks like Microsoft is investing $700 million for a new data center in Des Moines, Iowa, United States. This facility will help meet the growing demand for cloud computing services and Xbox Live. [...] Read more
Alessio Palumbo |  24 June, 2013

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