Author Archives: Rosh Kelly

Made by a splinter group of People Can Fly (now calling themselves The Astronauts), who created such explosive actions titles as Bulletstorm and Gears of War Judgement, The Vanishing of Ethan Carter is nothing like you’d expect. In the hands-off preview screened at Gamescom 2014, we saw zero guns, no enemies and not a single explosion. What [… Read more
Project Totem, the up and coming platformer that requires the player to control two totem pieces at the same time will have speed runs and high scores, although they have to be unlocked for each level. Instead of having them available from the beginning, the player has to complete the level collecting all 70 collectibles [… Read more
It’s good to be annoying, or at the very least, it’s better to be annoying than being annoyed. At this year’s Gamescom I managed to have a go at Gearbox‘s Borderlands: The Pre-Sequel!, with the option of playing as Athena “the Gladiator” or Claptrap. I chose Claptrap. Obviously. When I first loaded up the game, it [… Read more
Escape Dead Island, the spin off to the Zombie Paradise Hack and Slash game from 2011 will have some kind of reason to replay the game again once you’ve finished. The game centres on a new character, Cliff Carlo, as he investigates the mysterious outbreak that wiped out Banoi six months earlier. Although his insanity [… Read more
The fantasy TBS series Heroes of Might and Magic has been going for nine years now, and as such as progressed a lot in terms of mechanics and gameplay. But with everything, some developers work better than others. While the series has historically had a spell system separate from the heroes levelling system, Heroes [… Read more
Metro Redux paints the Metro Series in a new light. Having the opportunity to play through a small section from Metro Last Light, I got the chance to explore the surface as we set out to search for the last remaining Dark One. It was a familiar scene, emerging from the dark tunnels of the [… Read more
Escape Dead Island, the spinoff of the Dead Island series, will not feature RPG or crafting elements. The game, which takes a more comic book styled approach to the zombie outbreak on a paradise holiday island will not allow you to upgrade your character or earn news skills though the campaign. Instead the game will [… Read more
Early on in the development of Project Totem, developers Press Play decided to use triangle based blocks rather than square. This gives Project Totem an impressively unique feel, with lines and shapes coming off at strange and different angles. It helps distinguish itself from other platforms immediately even before the player learns they’ll be controlling [… Read more
Mortal Kombat X expands each character with the introduction of ‘variations’. Each character in Mortal Kombat X will have three variations to choose from when selecting your character. It will be impossible to select a different variation during the fight so you’ll have to choose wisely beforehand. Variations such as Scorpion’s ‘Hellfire’ will change the [… Read more
LittleBigPlanet 3 will allow players to alter characters and their abilities in a newly refurbished character customisation mode. More than just editing the costumes, faces and materials of your chosen character (Sackboy plus the three new editions to LittleBigPlanet 3 Swoop, Oddsock and Toggle), you will be now able to alter their basic details including [… Read more
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