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Shards Online Interview – Ultima Meets NWN

If you stumbled into a discussion between a couple of veteran MMORPG players, it wouldn’t be surprising for you to hear Ultima Online and Neverwinter Nights cited. Both of these games were highly influential in their own way: there’s [...] Read more
Alessio Palumbo |  11 December, 2014
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Interview On Giana Sisters, DieselStormers & More

After yesterday’s tease, it’s time to publish our full interview with Black Forest Games. The main topic is of course the impending release of Giana Sisters on PlayStation 4 and Xbox One, but we also spoke of DieselStormers and got a [...] Read more
Alessio Palumbo |  9 December, 2014
primal carnage extinction logo

Primal Carnage Interview – Extinction & Genesis

After our little tease published yesterday, here’s the full interview with Circle 5 Studios‘ Aaron Pollack, where we talked in-depth about Primal Carnage: Extinction and we even got a hint at the chances Genesis still has to release [...] Read more
Alessio Palumbo |  5 December, 2014
AITD Pre-Order Screen 2

Alone in the Dark: Illumination Interview

We teased our Alone in the Dark: Illumination interview yesterday, but today the treat for horror fans is here! Enjoy our chat with Jason Brice, CEO of PureFPS.   Why did the team choose to pursue a class-oriented, cooperative game instead [...] Read more
Alessio Palumbo |  7 November, 2014
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How to Survive Interview – New Gen, DX12 & More

A new week, a new developer Q&A for you to read! This time, we’ve talked with How to Survive developer Eko Software about their Storm Warning Edition (out now on PC, PS4 and Xbox One), their experience with new generation consoles and [...] Read more
Alessio Palumbo |  3 November, 2014
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neotopia Interview – A New Home

After our usual teasers, it’s finally time for our full chat with David Dow, Director at madmunki, a British studio which is trying to revive the concept of PlayStation Home in neotopia, a PlayStation 4 title (though other platforms are [...] Read more
Alessio Palumbo |  24 October, 2014
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LotF Dev Talks About Tech, PC & Consoles

We’ve teased you quite a bit with our previous snippets, but it was kind of necessary as you’ll notice today, since our full interview with Deck13‘s Michele Giacalone is really huge! We touched many topics in our conversation, [...] Read more
Alessio Palumbo |  20 October, 2014
ryse-britannia-siege

Crytek On Ryse, CRYENGINE, Graphics

We have teased you in the previous days, but here’s our full interview with Crytek and specifically, Nicolas Schulz and Brian Chambers. Obviously, we spoke about Ryse on PC (which released just a few days ago and we’ve reviewed [...] Read more
Alessio Palumbo |  17 October, 2014
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Cyanide on Styx, PC, PS4/XB1 & UE4

Here’s our latest interview with Cyanide, after our teaser from a couple of days ago. We talked with Project Manager Guillaume Blanchard about Styx: Master of Shadows (which you should really check out if you like stealth games, as pointed [...] Read more
Alessio Palumbo |  13 October, 2014
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Shadow Warrior Dev On DX12, PS4 & XB1

We’ve had the pleasure to ask a few tech questions to Krzysztof Narkowicz, Lead Engine Programmer of Polish studio Flying Wild Hog, mainly known for Hard Reset and Shadow Warrior, which is now about to be released on PlayStation 4 and Xbox [...] Read more
Alessio Palumbo |  6 October, 2014

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