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Author Archives: Alessio Palumbo

Gaming writer since ages, now Founder and Editor in Chief of Worlds Factory. Clan Leader/Guild Master of La Legione del Drago, clan/guild of heroes jumping from a virtual world to another for the most epic (?) adventures ever seen.

PS France Head: Driveclub Issue Is In The Code, No Idea When It’ll Be Solved

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The ‘Driveclub issue’ is slowly becoming a thorn in Sony Computer Entertaiment‘s side. After a one year delay, Evolution Studios finally completed their work on Driveclub when it released on October 8th, but it was quickly clear to everyone that there was something wrong when most people couldn’t connect at all to the game servers. [&hellip Read more

Might & Magic: Heroes Online Giveaway Round 2

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We have good news for Might & Magic: Heroes Online fans! Our first contest through LockerDome only exhausted a portion of the codes that Ubisoft sent us, which means that we still have 437 Starter Pack codes to give you! This time, you can get them instantly by clicking on Try to win (as long as [&hellip Read more

Sony: Early PlayStation Experience List Is Just The Beginning, PS Vita There In “Full Force”

playstation experience

Yesterday, Sony announced an early list of games and developers that will be featured at the PlayStation Experience event via a blog post by Senior Manager Sid Shuman. We’ve embedded the developer overview picture below. The following games have also been confirmed to be playable at the showfloor: Battlefield: Hardline Big Fest Bloodborne DC Universe [&hellip Read more

COD: AW PS4 ‘Native 1080P With Medium Quality Post-AA’ Says Durante

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Following a recent trend, Neogaf user Macsta got COD: AW PS4 a lot earlier than release date (scheduled for 3th November worldwide if you preordered the Day Zero Edition, otherwise the game will be available the following day for everyone) and posted some screenshots on the popular board. Durante, the creator of many resolution fixes [&hellip Read more

Killzone Shadow Fall Breaks 3M Unique Players

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Steven Ter Heide, Guerrilla’s Game Director on Killzone Shadow Fall, just announced on Twitter that the game has just broken through the 3 million unique players mark. We have broken through the 3m unique players mark with #killzone shadowfall! Thanks for your support everyone! pic.twitter.com/vtizoQ25V6 — Steven ter Heide (@StevenTerHeide1) October 30, 2014 While this [&hellip Read more

Here’s A Fix For PS4 YouTube Login Issue

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Among the many recent additions brought by PlayStation 4’s firmware update 2.00, the PS4 YouTube app has also been finally released. However, you may have been greeted as I was by a strange login error, which effectively rendered many users unable to use the application with their YouTube profile. The Web has found a fix, [&hellip Read more

Eko: We Had Issues With PS4/XB1 CPU

xbox oneps4

We’ve spoken with French studio Eko Software, the developers of How to Survive, since the game is getting a Storm Warning edition release on PlayStation 4 and Xbox One as well as PC. We asked the specifics about the new generation versions and their experience while developing them;  Jean-Georges Levieux, Production Director at Eko, said [&hellip Read more

Lords of the Fallen PC/PS4 Comparison

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Thanks to CI Games, we were able to play Lords of the Fallen on both PC & PlayStation 4. In case you’re undecided regarding which version to choose, we’ve compared a few screenshots from the very first level, making an effort to grab them in the exact same situations. I’ve taken the screenshots from a [&hellip Read more

Lords of the Fallen Review – Trying & Trying Again

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From Software‘s Souls series, particularly Dark Souls 1 & 2, have changed gaming in more ways than even the developers could have imagined. Whether one likes it or not, its success stirred a radical shift away from the spoonfed gaming we were almost accustomed to, one that is now leaking even in AAA mainstream games, [&hellip Read more

The Tomorrow Children Director On How To Deal With Griefing

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It looks like Dylan Cuthbert, President of Q-Games and Director of The Tomorrow Children, is on a revealing spree. After revealing more details on the alpha and admitting that the studio is kind of “going on a limb” with the game, he shared some gameplay information on the dedicated Neogaf topic. Because of the social [&hellip Read more

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