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Author Archives: Alessio Palumbo

Gaming writer since ages, now Founder and Editor in Chief of Worlds Factory. Clan Leader/Guild Master of La Legione del Drago, clan/guild of heroes jumping from a virtual world to another for the most epic (?) adventures ever seen.

Dev: H1Z1 To Have Slower Combat, Less Accurate Guns

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Yesterday, Sony Online Entertainment developers Jimmy Whisenhunt (Game Designer) and Tom Schenck (Senior Programmer) debuted the very first H1Z1 stream, with many users stopping on Twitch to see and learn more about the game. As we reported earlier, H1Z1 is a zombie sandbox MMORPG with a strong focus on survival and crafting; powered by SoE’s [&hellip Read more

Naughty Dog: PS4 Tech Allows New Things With Audio

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Frontliner just published a very long and extremely interesting interview with some of the members of Naughty Dog‘s audio team, such as Jonathan Lanier (Audio Programmer at Naughty Dog), James Barker (Dialogue Supervisor at Naughty Dog), Philip Kovats (Audio Lead on The Last of Us), Erick Ocampo (which is actually employed with SCEA but located [&hellip Read more

Porting Planetside 2 UI To PS4 “An Enormous Undertaking”

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In a two pages long interview MMORPG.com got from PAX East, SoE’s Creative Director for Planetside 2, Matthew Higby, gave an update on the PlayStation 4 port. The bad news is that he still wouldn’t commit to a specific date, even though the game was supposed to come out in early 2014, as we reported [&hellip Read more

War of the Vikings Interview with Gordon Van Dyke

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Last week, we posted an excerpt of our interview with Gordon Van Dyke, Executive Producer at Paradox for War of the Vikings. Today we present you the full chat, with some questions and answers that should hopefully shed some light for the game’s balance and future. Stay tuned for our review of War of the [&hellip Read more

Here’s What World of Darkness MMO Looked Like

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Yesterday, the incredibly tormented development of CCP’s World of Darkness MMO abruptly came to an end, as with an official announcement the game was cancelled. CCP had bought the IP from White Wolf quite a few years ago, with the development of this sandbox oriented MMO rumored since 2009. It is very unfortunate, as the [&hellip Read more

Sucker Punch: PS4 Future Is Compute; Explains Tricks

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During GDC 2014, many developers presented their programming solutions to fellow colleagues; as usual, they also release the slides online for everyone to check out. This time the focus is on Sucker Punch, with the Infamous: Second Son postmortem just released on their official website. The presentation (originally given by Adam Bentley, Lead Engine Programmer) [&hellip Read more

Watch Dogs Makes You Think&Play In Fresh New Ways

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Creative Director Jonathan Morin is continuing to answer the many questions asked by Watch Dogs fans on Twitter. Yesterday, a follower asked him about the true difference between Watch Dogs and other games in the increasingly crowded open world genre. Morin answered that he believes the key difference to be the way used by Watch [&hellip Read more

H1Z1 Not For The Weak, Wouldn’t Exist Without DayZ

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After a long tease, Sony Online Entertainment revealed their new MMO that, according to President John Smedley, will make Star Wars Galaxies fans happy. It’s called H1Z1 and it is actually a zombie survival/sandbox MMO, set in “Middle America” 15 years after a zombie apocalypse. As usual, Smedley is continuing to provide a lot more [&hellip Read more

War Of The Vikings Next Gen Port Looks “Possible”

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We have recently spoken with Gordon Van Dyke, Executive Producer at Paradox Interactive for War of the Vikings. Expect our full interview tomorrow, but in the meantime, here’s his comment on the likelihood of a port on next generation consoles such as PlayStation 4 and Xbox One. We’ve investigated this a lot more now that [&hellip Read more

ND: PS4 Allowed Us To Evolve Many Technical Aspects Of TLOU

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After the leak spotted on the PlayStation Network and many rumors in the last few months, TLOU has been finally confirmed for PlayStation 4 – it will be titled The Last of Us Remastered, and it will release in Summer 2014. As usual, Naughty Dog‘s Eric Monacelli took some time after the announcement on the [&hellip Read more

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