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Listening to users Microsoft’s mistake, says Schell

In an interview with GamesIndustry, veteran game designer Jesse Schell shared his belief that listening to customers was a big mistake by Microsoft, referring to the reversed DRM policy. Your customers want you to stay the same, even if it drives you into the ground. Basically, Microsoft said, ‘We’re going to be Steam. You like Read more

SimCity Sells 2 Million Copies

Despite one of the worst launches in recent history plagued with server problems and being on the spotlight about its always-online requirement, SimCity just surpassed the 2 Million sales mark. EA haven’t changed their always-online requirement regarding SimCity and, once things calmed down after the initial weeks, the servers were able to handle the load just fine. Read more

SimCity may get an offline mode

CVG reports that SimCity could get an offline “Classic” mode soon, according to a survey by Electronic Arts. Many other potential new features are mentioned, as you can see in this list: Guilds Bus and Street Car Lines Bridge and underpass creator tool Road and city name personalisation One-way roads Shared online events Larger cities Read more

Microsoft surrenders to gamers, DRM is no more

After a few hours of speculation, it’s official: Microsoft surrenders to gamers all over the world, pulling a 180° on their DRM policy for Xbox One. Here’s the interesting updates: An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can Read more

Xbox One: Internet A Necessity

As we reported earlier, Xbox Wire (the news outlet for Xbox) has recently revealed new details about the Xbox One. And I can tell you, they’re not pretty.   CONNECTIVITY A new generation of games with power from the cloud: Because every Xbox One owner has a broadband connection Xbox will have nothing to do Read more