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SimCity: Cities of the Future Announced

The first expansion pack for SimCity has been announced, entitled Cities of the Future, the player will be able to bring a futuristic and sci-fi vibe to his cities. The cities, however, will remain the same size they are now - which isn’t very big at all - and the game will still always require an internet Read more

SimCity Now Out on Mac, Cross-Platform Confirmed

As of today, Mac owners can download SimCity from EA digital-distribution service, Origin. It’s been confirmed that the game is cross-platform, therefore Mac users will be able to play with PC users as well seamlessly. On top of that, cloud saves are compatible with the Mac version, meaning that if you play your game on PC Read more

SimCity Sells 2 Million Copies

Despite one of the worst launches in recent history plagued with server problems and being on the spotlight about its always-online requirement, SimCity just surpassed the 2 Million sales mark. EA haven’t changed their always-online requirement regarding SimCity and, once things calmed down after the initial weeks, the servers were able to handle the load just fine. Read more

SimCity may get an offline mode

CVG reports that SimCity could get an offline “Classic” mode soon, according to a survey by Electronic Arts. Many other potential new features are mentioned, as you can see in this list: Guilds Bus and Street Car Lines Bridge and underpass creator tool Road and city name personalisation One-way roads Shared online events Larger cities Read more

SimCity, ancora bug dopo la patch 2.0

Piove sul bagnato per SimCity, ultimo parto di casa Electronic Arts nel novero dei gestionali, passato alla storia più per le sue imperfezioni ed un’offerta ludica deficitaria, piuttosto che per qualità intrinseca. Da pochi giorni è stato rilasciato un corposo aggiornamento, la patch 2.0 che avrebbe dovuto portare il gioco a nuove vette d’eccellenza e Read more

EA stacca la spina a diversi progetti

thesimssocial

Per Electronic Arts il grigio inverno non è ancora finito. Dopo i guai avuti al lancio di Sim City, con i giocatori indemoniati per problematiche molto simili a quanto già visto con Blizzard e Diablo III e dopo le dimissioni di John Riccitiello da CEO dell’azienda, arriva oggi la notizia della chiusura di alcuni progetti Read more