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Wardell On Why Companies Don’t Promote DX12 Benefits More

Stardock CEO Brad Wardell has been very vocal about DX12 benefits in the past few months. Being one of the first studios that has invested in the tech, during GDC 2015 Wardell demonstrated Ashes of the Singularity, a DX12-enabled RTS game; Ashes [...] Read more
Alessio Palumbo |  18 March, 2015
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ESRAM Gets 15% Boost With Pix; Vulkan Unlikely To Replace PS4 GNM

GDC 2015 continues to provide more information on the future of technologies used to create games. Yesterday a bunch of embargoes lifted and finally, developers were able to speak freely on these topics; as usual, Stardock CEO Brad Wardell [...] Read more
Alessio Palumbo |  5 March, 2015
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GDC 2015 Notable For PC/PS4/XB1 Fans; Jury Still Out On DX12 XB1 Benefits

In a few hours, the second day of GDC 2015 begins in San Francisco. According to Stardock President & CEO Brad Wardell, this year’s convention should be notable for PC, Xbox One and PlayStation 4 fans regardless of their platform of [...] Read more
Alessio Palumbo |  3 March, 2015
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Dev: PS4&XB1 Capable Of Star Wars Prequels In Real Time

Brad Wardell, President & CEO of Stardock, often talks about programming & videogames on his Twitter account. While Stardock is traditionally a PC developer, this time he spoke about PlayStation 4 and Xbox One as well, stating that they [...] Read more
Alessio Palumbo |  15 January, 2015

Star Control Getting a Prequel for PC & next-gen

Many of you might be puzzled at the mention of Star Control. This is understandable, since there hasn’t been a new entry in the franchise since 1996, but Stardock acquired the rights for a game last July and today we learned some new [...] Read more
Alessio Palumbo |  3 January, 2014

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