Tag Archives: dx12
DX12 To Have Fastest Adoption Since DX9, Will Let You Squeeze That Integrated GPU
Microsoft has unveiled some new DX12 information during Build 2015. In yesterday’s presentation (credits for the slides go to Beyond3D’s member iroboto) they have mentioned that the work on the DX12 API is now complete with drivers, [...] Read more
Wander Devs Would Love To Support DX12; XB1 May Get The Game In The Future
As part of our interview with the developers of MMO Wander, we have asked them whether they’re interested in supporting DirectX 12, the upcoming API (exclusive to Windows 10) which supposedly will bring forth massive performance [...] Read more
Frostbite Technical Director Would Like DX12 As Baseline For Holiday 2016 Games
Frostbite Technical Director Johan Andersson (who was among the first developers to make the push for Mantle and lower level APIs) just made some very interesting comments on his Twitter account, starting with his wish to have DirectX 12, [...] Read more
Wardell On Why Companies Don’t Promote DX12 Benefits More
Stardock CEO Brad Wardell has been very vocal about DX12 benefits in the past few months. Being one of the first studios that has invested in the tech, during GDC 2015 Wardell demonstrated Ashes of the Singularity, a DX12-enabled RTS game; Ashes [...] Read more
GDC 2015 Notable For PC/PS4/XB1 Fans; Jury Still Out On DX12 XB1 Benefits
In a few hours, the second day of GDC 2015 begins in San Francisco. According to Stardock President & CEO Brad Wardell, this year’s convention should be notable for PC, Xbox One and PlayStation 4 fans regardless of their platform of [...] Read more
[RUMOR] Forza PC Might Be Announced @ GDC 2015
GDC 2015 begins today, and while the conference is largely geared towards developers, there are always at least a few exciting announcements about games and technologies. This year, the spotlight is mostly on Microsoft as they fully unveil the [...] Read more
Fable Legends Will Be Free To Play And Have a “Really Long Beta”
Fable Legends will employ the Free-to-Play (F2P) model, Lionhead announced today with a blog post. It’s certainly a bold move with all the controversy surrounding F2P, however it also opens the game for everyone to try, which may well be [...] Read more
Dev: PS4&XB1 Capable Of Star Wars Prequels In Real Time
Brad Wardell, President & CEO of Stardock, often talks about programming & videogames on his Twitter account. While Stardock is traditionally a PC developer, this time he spoke about PlayStation 4 and Xbox One as well, stating that they [...] Read more