Tag Archives: david cage
Speaking to TechRadar, David Cage explained that the recently released Beyond: Two Souls actually has some “PS4 features” that Quantic Dream was able to implement on PlayStation 3 as well. We were pretty happy with the Heavy Rain engine but we thought we could go further so we started everything from scratch and developed this Read more
If you haven’t already, take a look atour interview (video and transcript) with David Cage. Quantic Dream‘s boss has been as interesting as always, and though there were many points discussed, one particularly stood out for me, which is why I’m highlighting it: he openly said that censorship is a severe issue, especially with certain Read more
As promised, this is the roundtable interview with David Cage that we could attend as gaming press. Still, there were 30-40 people and only 30 minutes available, so unfortunately - despite trying - I was unable to ask anything myself. Regardless, there are some interesting tidbits that you can either watch in the video or Read more
Last Friday, we were invited by Sony Computer Entertainment to Beyond: Two Souls‘ presentation by David Cage and Willem Dafoe. We recorded the whole thing, of course, and you can watch it below (although as you may see I was stuck in a mid-to-back seat, thanks to public transport delay) in its entirety. One interesting Read more
In a meaty video interview with Rev3Games, David Cage, Founder and CEO of Quantic Dream, revealed a stunning new detail: the breathtaking The Dark Sorcerer tech demonstration is merely a PlayStation 4 port of Beyond: Two Souls engine, and not the “real” PS4 engine they’re going to use. If that is true, then I absolutely Read more

David Cage, the boss at Quantic Dream, just promised that in Beyond Two Souls it will be impossible to live the same experience twice. It’s a lofty goal for sure, and Cage just explained a bit more to Eurogamer: Every scene will offer a different challenge. Every scene is unique, as if you were watching Read more