Driveclub Dev Wants To Surprise Players With DLC

After a long wait, PlayStation gamers are finally about to get their hands on Driveclub, Evolution Studios‘ new racing game that was originally supposed to be a PlayStation 4 launch title.
With the game due to release on October 7th (8th in Europe), the future DLC plan of the studio seems particularly interesting: speaking with Develop Online, Driveclub dev Simon Barlow (Design Director) explained their different approach to the DLC schedule.
We had a vision for the game and we have a vision for how we want to extend that, but we’ve left gaps in the schedule next year because we want to work with the community on this. We want to leave enough space to respond to feedback from the community and to try and deliver features or even remove features that aren’t quite working.
I like DLC in games. I like that it extends the experience for me, but I feel like I’m just getting what I’m expected to be getting – there’s nothing that surprises me. We were quite keen to move beyond that as a developer.
Instead of just giving players more of the game, it was to try and open a dialogue with the community, be much more transparent and much more open and let the players know that it’s a shared experience, just as much for us as it is them. We’re all shaping what it’ll be a year from now together.
Driveclub won many of our Gamescom 2014 Awards, including Best Graphics, Best Racing and Best PS4 Game. Very soon we’ll be able to check if its promises have been kept in the final version - stay tuned for our review.