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Crowfall_Dwarf

Crowfall Interview – MMORPG + Strategy

We’ve reported on the massive early success enjoyed by Crowfall on its Kickstarter campaign; with three days left, the third stretch goal at $1.4 million is now in sight  and there may be time for a fourth one as well. Being one of the [...] Read more
Alessio Palumbo |  23 March, 2015
hyper_light_drifter

Dev: ID@Xbox Has Been Great, There Are Problems On Sony’s Side Too

Since the very beginning of this console generation, Sony’s PlayStation 4 earned praise from developers of all kinds, including indies. Their self-publishing method enabled many console ports by small studios, whereas Microsoft’s [...] Read more
Alessio Palumbo |  17 March, 2015
Crowfall_Centaur

Crowfall Gets More Than Half Of Its Kickstarter Goal In One Day

It looks like a new Kickstarter frenzy is in place. After a fairly long drought, many new interesting projects have arisen in the last few months; we’ve told you all about Into the Stars and Underworld Ascendant in our exclusive [...] Read more
Alessio Palumbo |  25 February, 2015
underworld_ascendant_artwork

Underworld Ascendant Interview – It’s Back

If you’ve been a gamer for more than twenty years, you may remember Ultima Underworld, the first person spin-off that made history along with its sequel.  The good news is that Otherside Entertainment has finally gained the rights to make [...] Read more
Alessio Palumbo |  20 February, 2015
Lords of Xulima 01 - Header

Lords of Xulima Review – Old School’s Back

Lords of Xulima is a mythical beast, a Kickstarter game that made three-and-a-half times its goal, albeit its original target was merely $10,000 and when the crowdfunding campaign launched, the game was already close enough to completion to see [...] Read more
Chris Wray |  19 February, 2015
edge_of_eternity_1

Indie JRPG Edge of Eternity Now On KS With PS4/XB1 Stretch Goals

French developer Midgar Studio published today its Kickstarter campaign for Edge of Eternity; the good news is that you can try a pre-alpha demo on PC before committing to a pledge, and that includes those gamers who use Mac or Linux instead of [...] Read more
Alessio Palumbo |  15 February, 2015
verdun_2

Verdun Interview – Back To World War I

As promised yesterday, here’s the full Verdun interview with Matt Hergaarden, COO of M2H. We talked about their setting choice, their experience with Steam Early Access, the future of Verdun (a multiplayer FPS, in case you were wondering) [...] Read more
Alessio Palumbo |  11 February, 2015
into_the_stars_space

Going Into the Stars With Fugitive Games

Yesterday we gave you a small tease of our interview with Ben Jones, Development Director at Fugitive Games. It’s now time to tell you everything we learned about Into the Stars, which is currently progressing towards stretch goals in its [...] Read more
Alessio Palumbo |  28 January, 2015
into_the_stars_space

Into the Stars “An Excellent Fit” For PS4 & XB1, Says Dev

The torrent of interesting Kickstarter projects dedicated to videogames has now slowed to a trickle. However, that doesn’t mean there are no current campaigns worth a look – Into the Stars is one such project. Influenced by games [...] Read more
Alessio Palumbo |  27 January, 2015
this-war-of-mine-artwork

This War of Mine Review

Creating games about war can be a difficult task; more often than not developers seem to glorify the idea of it. This War of Mine is an accurate and honest adaptation of what it’s like to be caught in the middle of a war, just struggling to [...] Read more
Amanda Russell |  24 December, 2014

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