PS4 Demand 6X Higher Than Closest Competitor In Germany

A new report published this week by German price comparison site Billiger.de confirmed that in Germany, Sony's PlayStation 4 demand is extremely higher than its competitors. According to the report, PS4 demand is six times higher than the [...] Read more
Alessio Palumbo |  28 August, 2014

Metro Dev: Kinect GPU Boost Isn't Actually 10%

As you might be aware, 4A Games and Deep Silver just released Metro Redux, an improved version of Metro 2033 and Metro Last Light, for PC, PlayStation 4 and Xbox One. Digital Foundry took the opportunity to talk with their Chief Technical Officer, [...] Read more
Alessio Palumbo |  27 August, 2014

Dragon Age Inquisition Multiplayer Detailed

After many rumors in the past few months, Bioware has finally revealed that indeed, there will be a Dragon Age Inquisition multiplayer mode. According to Creative Director Mike Laidlaw, it's a strictly co-op experience (no PvP, then) akin to a [...] Read more
Alessio Palumbo |  26 August, 2014

Project Totem Speed Runs Have To Be Earned

Project Totem, the up and coming platformer that requires the player to control two totem pieces at the same time will have speed runs and high scores, although they have to be unlocked for each level. Instead of having them available from the [...] Read more
Rosh Kelly |  21 August, 2014

The Witcher 3 Probably Not 1080P On Consoles

At Gamescom 2014, we couldn't pass the opportunity to interview Jose Teixeira, CD Projekt RED's Visual Effects Artist, on The Witcher 3. We already gave you a little tease of our conversation, but here's a few more interesting snippets while we're [...] Read more
Alessio Palumbo |  20 August, 2014

Borderlands The Pre-Sequel Hands On

Its good to be annoying, or at the very least, its better to be annoying than being annoyed. At this year’s Gamescom I managed to have a go at the upcoming Borderlands title, with the option of playing as Athena “the Gladiator” or Claptrap. I [...] Read more
Rosh Kelly |  20 August, 2014

Escape Dead Island Has Reason To Replay It

Escape Dead Island, the spin off to the Zombie Paradise Hack and Slash game from 2011 will have some kind of reason to replay the game again once you’ve finished. The game centres on a new character, Cliff Carlo, as he investigates the [...] Read more
Rosh Kelly |  20 August, 2014

Escape Dead Island Has No RPG Or Crafting

Escape Dead Island, the spinoff of the Dead Island series, will not feature RPG or crafting elements. The game, which takes a more comic book styled approach to the zombie outbreak on a paradise holiday island will not allow you to upgrade your [...] Read more
Rosh Kelly |  19 August, 2014

Project Totem Has Unique Art Style

Early on in the development of Project Totem, developers Press Play decided to use triangle based blocks rather than square. This gives Project Totem an impressively unique feel, with lines and shapes coming off at strange and different angles. [...] Read more
Rosh Kelly |  19 August, 2014

Mortal Kombat X Introduces Variations

Mortal Kombat X expands each character with the introduction of ‘variations’. Each character in Mortal Kombat X will have three variations to choose from when selecting your character. It will be impossible to select a different variation [...] Read more
Rosh Kelly |  18 August, 2014


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