Neotopia Dev: Home Was Built On A Very Old System; We Want To Embrace Project Morpheus

You may be aware that PlayStation Home, the virtual world created by Sony Computer Entertainment on PlayStation 3, will be shutting down on March 31, 2015 worldwide. However, there is hope yet for those who are looking for a similar experience, [...] Read more
Alessio Palumbo |  22 October, 2014

Play As The Black Hand Of Sauron In Shadow Of Mordor's New Update

Warner Bros. just announced in a press release that a free DLC is now available on Xbox One for Middle-earth: Shadow of Mordor, and interestingly enough, it allows you to play as the Black Hand of Sauron (or rather, looking like him). The DLC [...] Read more
Alessio Palumbo |  21 October, 2014

Far Cry 4 Season Pass detailed

Today, Ubisoft officially detailed the Season Pass for Far Cry 4, the highly anticipated first-person shooter for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.   The Season Pass includes new missions (coop and single), weapons [...] Read more
Marco Boschini |  21 October, 2014

Assassin's Creed Unity Combat Is Reportedly Harder

We're just a few weeks away from the release of the first next gen only Assassin's Creed title, and I'm pretty sure that many fans are still wondering about Assassin's Creed Unity combat. Ubisoft has been saying each time before a new release that [...] Read more
Alessio Palumbo |  19 October, 2014
lords of the fallen black knight

LotF Dev: DX12 Isn't A Magic Wand; Great Improvements From Async Compute

Here's another excerpt of our massive interview with Michele Giacalone, Engine/Graphics Programmer from Deck13 Interactive (working alongside CI Games on Lords of the Fallen, the promising action RPG title scheduled for release in a couple weeks). [...] Read more
Alessio Palumbo |  18 October, 2014

PSN Team Looking Into Skill Based Matchmaking; Themes Surprise For 2.0 Launch

Yesterday, Scott McCarthy (Director, Product Planning & Software Innovation at Sony Computer Entertainment America) revealed some upcoming features that the PSN Team has prepared for the PlayStation 4 2.0 firmware update (codenamed Masamune). [...] Read more
Alessio Palumbo |  17 October, 2014
xbox oneps4

PS4 GPGPU Doubles XB1 GPGPU In Ubisoft Test

An interesting presentation hosted by Alexis Vaisse, Lead Programmer at Ubisoft Montpellier, during the latest GDC Europe (and now available via .PDF here) was spotted by Neogaf user Insane Metal. The topic is one that is being discussed a lot in [...] Read more
Alessio Palumbo |  15 October, 2014

Lords of the Fallen Dev On Dropping PS3&360

Many of you might not be aware of this, but Lords of the Fallen was originally meant to be a PlayStation 3 & Xbox 360 game (along PC, of course). However, in the early stages of development the teams (Deck13 Interactive and CI Games) working on [...] Read more
Alessio Palumbo |  15 October, 2014

Mikami: We Give Players The Enjoyment Of Conquering Fear

It's time. The Evil Within is officially out for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, which means that most of you will probably be playing Shinji Mikami's latest opus. For this particular occasion, the man behind such [...] Read more
Alessio Palumbo |  14 October, 2014

Crytek on Ryse PS4: We're always open to new opportunities

During our interview with Crytek, we couldn't help ourselves and had to ask about the elephant in room, which is the possibility of Ryse PS4. As we reported a couple of months ago, shortly after Ryse for PC was announced Cevat Yerli (Crytek's CEO & [...] Read more
Alessio Palumbo |  14 October, 2014


Register | Lost your password?