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Air Conflicts: Vietnam Ultimate Edition Interview

Yesterday we gave you a tiny glimpse of our chat with Peter Nagy, CEO of Games Farm, about Air Conflicts: Vietnam Ultimate Edition. Here’s the full interview with the improvements of this PlayStation 4 port  detailed and a tease for their [...] Read more
Alessio Palumbo |  27 June, 2014
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Warhammer 40K Eternal Crusade Interview

It’s been a while since we’ve updated our meaty collection of interviews. With E3 coming up, most developers are focused on the show, but we’ve managed to get the kind folks at Behaviour Interactive to sit down and talk with us [...] Read more
Alessio Palumbo |  5 June, 2014
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MotoGP 14 Interview - Next Gen Riders

Yesterday we gave you a small tease about MotoGP 14 and its next-generation incarnation on PlayStation 4. Today, as promised, it’s time for the full scoop on this racing game by Milestone scheduled for a June release on Xbox 360, [...] Read more
Alessio Palumbo |  20 May, 2014
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Star Citizen - Interview with Erin Roberts

Just after PAX East 2014 was over, I’ve been able to sit down and talk with Star Citizen‘s very own Erin Roberts. We discussed a variety of different topics in regards to Star Citizen, the upcoming space trading and combat simulator [...] Read more
Amanda Russell |  5 May, 2014
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Warhorse: Kingdom Isn’t Truly Smaller Than Oblivion

We have reached out to Warhorse Studios, the Czech software house behind Kingdom Come: Deliverance, the indie CryEngine RPG funded through Kickstarter. They were kind enough to answer a few questions on the game, such as the ostensible [...] Read more
Alessio Palumbo |  2 May, 2014
Daylight-wheelchair

Daylight Interview:”We Have A Few Things In The Works”

As we promised yesterday, here’s our full interview with Zombie Studios, specifically with Studio Director Jared Gerritzen. We talked mainly about Daylight, which is releasing today (you can find our review here), but also about the future [...] Read more
Alessio Palumbo |  29 April, 2014
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Everything You Wanted To Know On Secret Ponchos

Yesterday we gave you a little tease of our interview with the Switchblade Monkeys team about Secret Ponchos, but we’re not ones to keep our dear readers waiting. Here’s the full Q&A with Lead Artist Jared Fry, which sheds some [...] Read more
Alessio Palumbo |  25 April, 2014
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War of the Vikings Interview with Gordon Van Dyke

Last week, we posted an excerpt of our interview with Gordon Van Dyke, Executive Producer at Paradox for War of the Vikings. Today we present you the full chat, with some questions and answers that should hopefully shed some light for the [...] Read more
Alessio Palumbo |  16 April, 2014
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Oddworld’s Stewart Gilray - Exclusive Interview

Last week we released a couple of small teasing excerpts of our interview with Just Add Water CEO Stewart Gilray. Today you can read the whole thing below, including his thoughts on the PlayStation Plus program and the possibility of using [...] Read more
Alessio Palumbo |  7 April, 2014
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Ronimo Games Interview: Awesomenauts & Beyond

A few days ago we gave you a small tease of our latest interview with Fabian Akker, Co-Founder and Lead Designer at Ronimo Games. Here’s the full deal, with Akker explaining why Awesomenauts Assemble was delayed a few times in its PS4 [...] Read more
Alessio Palumbo |  12 March, 2014

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