The Order 1886 CEO: Sony Is More On The Creative Side Than Microsoft

Ready at Dawn is finally able to speak more freely with their game bound to hit shelves later this week, and some interesting tidbits are appearing on the Web from their interviews. For example, Ru Weerasuriya (The Order 1886 CEO and Creative Director at RAD) issued a bold statement regarding the difference in philosophy of working with Sony. From an interview just published on GodisaGeek:
I think Sony is actually very different. Microsoft makes great games when it comes to things like Gears and Halo, and games like that have had a huge impact on how we perceive and play games, but Sony is more on the creative side, they do games for other purposes I think, they all have their doctrines that they live by. For us, The Order was not an answer to a hole that was there, it was more a great idea that I think we have, there’s a great platform that’s coming out, lets try and make the two work together.
This will probably attract some controversy between PlayStation 4 and Xbox One fans, but it’s certainly true to a degree that SCE historically funded many creative projects which didn’t necessarily translate into commercial success. A few examples from the recent past can be Flower, Journey, The Unfinished Swan, Puppeteer and even Tearaway, with Everybody’s Gone to the Rapture, Rime and The Tomorrow Children seemingly going down the same route.
Do you agree with Weerasuriya’s assessment? Let us know in the comments.