Indie JRPG Edge of Eternity Now On KS With PS4/XB1 Stretch Goals

French developer Midgar Studio published today its Kickstarter campaign for Edge of Eternity; the good news is that you can try a pre-alpha demo on PC before committing to a pledge, and that includes those gamers who use Mac or Linux instead of Windows as their OS.

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Edge of Eternity mixes many different elements in all of its areas. The setting, for instance, is a blend of fantasy and sci-fi; the gameplay is inspired by JRPGs for combat and progression and by WRPGs for open world exploration and non-linear storytelling. More precisely, combat will feature two modes: ATB (Active Time Battle) and classic turn-based, so that players can choose according to their preferences.

The main storyline won’t be linear, Midgar Studio promised, with branching paths depending directly on the player’s choices. Moreover, there will be a dynamic event system tied to the day/night cycle and dynamic weather; this may also influence combat.

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Finally, Edge of Eternity will have both a World Map system, similarly to most JRPGs, and large open areas to explore like you would in a typical western RPG. These will have very different environments, each one filled with specific quests and side quests to complete. In a few hours the campaign already raised almost $10,000, which bodes well for the minimum goal of $44,000; the campaign will end on March 22, so there’s plenty of time to reach the $60K stretch goal which would allow the studio to port the game on PlayStation 4 & Xbox One as well.

 

Edge of Eternity is scheduled to be released in late 2016 at the moment.