Dying Light System Requirements Are Insanely High

Update: as suspected, Techland updated Dying Light’s system requirements and they are a bit more reasonable now. RAM changed from 8/16 to 4/8, and the minimum GPU changed from GTX 670/Radeon HD 7870 to GTX 560/Radeon HD 6870. That’s more like it.
Techland‘s exciting Dead Island/Mirror’s Edge mash-up is scheduled to release on 27th January, and today the official Dying Light system requirements were revealed on the game’s Steam page.
Unfortunately, they’re also the highest we’ve ever seen - yes, higher than Assassin’s Creed Unity. Suffice it to say, you need an i5 2500, 8GB and a GTX 670 to even play the game, but if you want to have high/maxed settings you’re looking at i5 4570K, 16GB RAM and a GTX 780.
MINIMUM:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 8 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 670 / AMD Radeon™ HD 7870
Sound: DirectX® 10
RECOMMENDED:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
Memory: 16 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290
Sound: DirectX® 10
Dying Light is effectively the first game to recommend 16 GB of RAM. To be honest, I’ve played the game at Gamescom 2013 & 2014 and while I liked what I saw as a whole, I don’t really think that the graphics on display should actually require that much horsepower; not to mention that this doesn’t exactly bode well for both PlayStation 4 and Xbox One versions, since consoles are far less powerful than the recommended PC hardware.
Still, it happened before that developers slightly backtracked on their initial system requirements, lowering them a bit. Let’s hope Techland does the same with Dying Light, as those are just too high and would severely limit the playerbase.