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Diablo III review - Smashing monsters on the couch

Blizzard’s legendary action-RPG has finally hit consoles, but has the transition from PC been made smoothly, or is it a bit wonky? Check out our Diablo III verdict!

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The Bureau XCOM Declassified Review - Missed chance

In our The Bureau XCOM Declassified review, we take a look at 2K Marin's third person shooter. Is it a worthy XCOM game?

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Revival interview - A new breed of MMO

Click on to read our interview with Kedhrin Gonzalez about Revival, an interesting sandbox MMORPG in development at Illfonic.

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Need for Speed Rivals Hands-on

The competition within the racing genre is just heating up. Check out what Antonio thought of Need for Speed Rivals after trying it.

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Dying Light Hands-on: Good night and good luck

We tried Dying Light at Gamescom, and it was really good. Especially if you like zombies and Parkour.

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Crytek:Ryse has the most detailed main character ever

In an interview with Crydev.net, Crytek's Project Manager Yannick Boucher declared amongst other things that Ryse has the most detailed main character ever seen in a videogame, thanks to the power of CryEngine. For starters, thanks to our new [...] Read more
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Alessio Palumbo |  13 September, 2013

Sons of Anarchy accused, Kurt Sutter replies

Sons of Anarchy is a strong TV series, and most of the time it offers violence as main subject. This week Sons of Anarchy featured a storyline based on a school shooting, and the Parents Television Council (PTC) has expressed their disappointment [...] Read more
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Marco Boschini |  13 September, 2013

Dishonored GOTY Edition announced

Elder Scrolls publisher Bethesda Softworks has announced a game of the year edition for Dishonored will release next month.   From GameSpot to MSNBC and CNN, Dishonored has claimed more than 100 game of the year awards. It was also named [...] Read more
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Robbie Key |  13 September, 2013

Tribes: Ascend is "too difficult" for Consoles

Speaking on Reddit, Erez, Hi-Rez's co-founder, spoke about a potential port for Tribes: Ascend to consoles which never happened. Despite several publishers showing interest in the prospect of having Tribes on a home console, they all thought the [...] Read more
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Francesco Ramazzotti |  12 September, 2013

Revival interview - A new breed of MMO

As you very well know by now, we are constantly on the lookout for new, interesting games to show you. Today we're pleased to bring you an interview with Illfonic Creative Director Kedhrin Gonzalez about their MMORPG called Revival. The game is [...] Read more
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Alessio Palumbo |  12 September, 2013

Harry Potter Spinoff movie with JK Rowling screenplay

After eight Harry Potter movies do you feel to go to theatres and enjoy another fun ride in the same universe? Just wait a bit and you will be satisfied.   Warner Bros have announced a new film series that will be set in the same world as [...] Read more
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Marco Boschini |  12 September, 2013

Supernatural Season 9 Promo "Waiting"

The fan beloved TV series Supernatural is now close to return on The CW for Season 9 and a new promo video was released today to tease the new adventures of the two demonhunters brothers.   The promo is called “Waiting” and you can [...] Read more
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Marco Boschini |  12 September, 2013

Need for Speed Rivals Hands-on

The Gamescom 2013 was certainly full of "road tests": between DriveClub, Forza Motorsport 5 and The Crew, certainly the burning desires of racing game fans have not been disappointed. Personally I tried Need for Speed Rivals at the exclusive booth [...] Read more
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Antonio Patti |  12 September, 2013

Gone Home Surpasses 50,000 Sales

The Fullbright Company's indie sensation Gone Home has officially surpassed 50,000 copies sold ever since the game launched on Steam on August 15th. Needless to say, selling 50,000 copies in less than a month for an indie game is impressive and the [...] Read more
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Francesco Ramazzotti |  12 September, 2013

Yoshida:Indie titles to fill the gap between big ones

In an interview with Famitsu, the President of Sony Worldwide Studios Shuhei Yoshida clarified that part of the reason to support indie developers so strongly is for their titles to fill gaps between bigger releases, which usually take more time. [...] Read more
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Alessio Palumbo |  12 September, 2013