Driveclub in between WRC and Motorstorm, says dev
Paul Rustchynsky, Game Director at Evolution Studios, shared some thoughts on the upcoming launch title for PlayStation 4, Driveclub.
Apparently, Rustchynsky sees the racing game as a mix between the previous franchises developed by Evolution, WRC and Motorstorm:
There might be a little arcade twitchiness when you begin playing it, but then you start to feel a real connection with the road. Underneath it all there’s a very advanced simulation for the tyres, the suspension and so on, but we don’t want to overload players with all that data. We just want them to have fun
It seems like the team enjoyed the ability to create different kinds of the tracks, even off-road ones similar to those they used to prepare for WRC:
Everyone loves driving at Silverstone, but we wanted somewhere different.We’ve been able to call on our WRC heritage a little bit,” he says. “We’ve got these nice long stages which are going up through the crowds in the mountains. There’s a mix of circuits and point-to-point races as well
Still, the cars available will feel very, very different from each other:
We want to make sure that every car feels like a completely different beast. If you take the Hennessey Venom GT in #DRIVECLUB and hammer down the throttle, those wheels… With 1200 brake horsepower you’d think the wheels are going to spin like crazy and squirm all over the place
We can’t wait to try Driveclub for ourselves at Gamescom. Stay tuned!