The Witcher 3 Probably Not 1080P On Consoles

At Gamescom 2014, we couldn’t pass the opportunity to interview Jose Teixeira, CD Projekt RED‘s Visual Effects Artist, on The Witcher 3. We already gave you a little tease of our conversation, but here’s a few more interesting snippets while we’re transcribing everything.

Obviously, we asked him about the PlayStation 4 and Xbox One versions of the game, and while he told us they’re coming along nicely, he didn’t seem confident that they will be running at 1080P.

Ideally, we’re pushing for 30 frames per second. The resolution, honestly, it depends; we’re working on it, we’re trying to get it as high as possible. If we can make it at 1080P, sure, but I don’t know if it’s going to make it. To be honest, I really don’t know. Probably not. But for sure, we need it to run at a smooth frame rate, so at least 30 FPS.

We’re doing optimization right now and I have to say, it’s actually running quite well. To be honest, we were expecting a lot worse. When we first started playing on PS4 and XB1, we expected the game not to work at all, because it was so heavy, so we were expeciting it to crash, but it’s actually running. It’s not quite there yet, but it’s running. So I think that with a little more optimization, I think we’ll get it running really well.

Ultimately, if they have to choose between steady 30FPS and 1080P, then I fully agree about getting a smooth frame rate first and foremost. We then also inquired about NVIDIA’s PhysX, trying to understand if this will be available on AMD hardware as well. Teixeira believes so, and he also added that they’re putting a lot of physics objects in the game that can be interacted with.

I think so, they’re doing so that it works on every system. It’s gonna be the same on every platform. And the physics is really cool. We’re asking the environment artists to put as many physics objects as possible, of course within the limits of memory and performance, but for example when you go inside the tavern, the tables, the mugs, the chairs are all subject to physics.

Geralt has this spell, a push of force, and when he does that everything flies off the table. In the beginning it was crazy, but now we have it under control. It’s going to be great.

Of course, even if every PhysX and HairWorks features works fine on AMD hardware on PC, it will probably be much more taxing for AMD GPUs than the NVIDIA counterparts.

Just for the record, The Witcher 3 snatched our Best RPG and Best PC Awards at Gamescom 2014. Look forward to the full interview, to be published tomorrow.

Alessio PalumboBy Alessio Palumbo (757 Posts)

Gaming writer since ages, now Founder and Editor in Chief of Worlds Factory. Clan Leader/Guild Master of La Legione del Drago, clan/guild of heroes jumping from a virtual world to another for the most epic (?) adventures ever seen.

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  • Spencer

    I’m thinking they’ll be able to hit 1080p on PS4. XB1 maybe not

    • Missacre

      If it does, it’ll be at 30fps, maybe.

  • bigshynepo

    I hope the PS4 version isn’t being held back to achieve parity with Xbox One.

    • chava

      I will not say its being held back, but they have already stated they are aiming for parity, so we will never know if it can run better or at a better res .

    • demfax

      Witcher devs are putting extra effort into the Xbox version instead of PS4, and they’re more familiar with DirectX than PS4′s APIs.

      It might be closer to parity due to that, even with PS4′s stronger hardware.

      • Reddz Foxx

        When a developer talks about parity most assume resolution and textures. But in actuality they mean everything from physics, lighting, textures, etc. They want everything they have in the PC version to be in the console version so if that means a 900p resolution upscaled to 1080p by both systems then so be it. But they obviously want content first,frame rate second,and resolution third which IMO is the right way to go on either console.

        • WSHH Recycle Bin


      • ImOnaDrugCalledSheen

        They are having to put extra effort in on xbone just to get the game to run at a decent low level.

    • Alessio Palumbo

      I don’t really think CD Projekt RED would do something like that.

  • Guest

    ill buy it i=even if its 420p …

  • trywizard

    i’ll buy it even if its 360p …

    • Antonio Michele Patti

      Me too!

  • Dadrixx

    Funny how they said 1080p wouldn’t be an issue on PS4 but might be more difficult on Xbox One a few months ago, and now they say both consoles probably won’t have 1080p for this game…

    That sounds like forced parity to me…

    • The Glorious PC Master Race

      Sounds like “Both consoles are awful toasters with netbook hardware that have no business having TW3 in the first place” to me.

      • Dadrixx

        Considering how well the x360 handled TW2 while being a 6 years old hardware, thanks to CDP skills in optimization, your argument is invalid.

        But yeah, nice try. Console gamers will be able to play The Witcher 3. Deal with it.

    • FalloutWanderer2077

      To be perfectly honest, I think it’s more to the testament of how taxing and good looking Witcher 3 is going to be. That and the fact the consoles honestly are not as powerful as we would all like them to be.

      Sure, you could get 1080p but with the compromise of other effects being turned down, this way, you get a great looking game and a decent,steady frame rate. For reference – Currently I’m playing games on my gaming rig @ 900p and they look awesome. That doesn’t mean 1080p and up isn’t preferable or better, the simple fact is it has not reduced my enjoyment nor has it made one game look “shitty”

      • Dadrixx

        I agree to an extent. This would be completely right if CD Projekt hadn’t stated that 1080p wouldn’t be a problem in the first place.

        Also, I think these consoles are, in the contrary, more powerful than a lot seem to think (mostly PC fans, btw).
        Can they compete with gaming PCs ? Of course not.
        But we still haven’t seen them in actual “action”. When Uncharted 4 and Halo 5 will come out, then we’ll have an idea of what they’re capable of. Because these are the flagships of their respective console, and they’ll have to be flawless technically and visually, and since devs will be able to squeeze more power out of it, then we’ll be able to judge.

        Claming they aren’t powerful when we’re only 10 months in the gen is note very smart ( no offense intended, I’m not aiming at you ), since devs are still trying to “know” them. How they work, etc…

        So yeah, even though they’ll probably add more detail while reducing the resolution, going from “Yeah, 1080p no problem on PS4″ to “Eh… Maybe 900p on both actually…” seems odd, especially since we know one console is more powerful than the other.

        Because let’s face it, PS4 version won’t be more detailed as XBO version, since CDP has an partnership with MS for this game. So I think it’s pretty obvious they’re holding a version back for parity.

        And even though I’m getting this game on PC, I think that sucks. It’s disrespectful for console gamers. They chose a more powerful system, so why couldn’t they have the best experience they can get ? Because of MS not wanting them to ? Meh.

        • Failz

          If UC4 and Halo 5 came out on PC, they would look even better. Both will look fantastic on consoles but remember there limited to the hardware. Not the case for PCs

          • demfax

            Stop spreading fanboy FUD, lies, and hate and get help. It’s not healthy to hate pieces of plastic and people who like playing video games on them.

            You are mentally diseased and evil.

        • FalloutWanderer2077

          1.) There is absolutely no proof what the final resolution will be for either console.

          2.) There is no proof that CDPR are aiming for parity because Microsoft is a marketing partner.

          3.) I would bet that CDPR had the best intentions when saying it was easier to hit 1080p on ps4, we have absolutely no idea what could of happened since that statement, things change in development all the time. TW3 is a beast game and for all we know something within the game did not 100% give the expected results with performance, hence a slight downscale of the resolution. For all we know, this is my guess and speculation, not fact.

          4.) I understand how console development goes and the further along in the generation, new tricks are learned and there is better understanding of the machines and of course, closer to the metal programming = better looking/performing games. I’ve been gaming since the NES. Just throwing that out there lol. I’m 32. I definitely get how this works by now.

          5.) I believe a lot of talk is just that ‘talk’. most is merely PR talk that we have heard again and again. Do you honestly think any developer (unless 1st party) is going to say one version of their game is going to be “better” than the other? Of course not! not if they have any business sense at all. I shouldn’t have to even explain this to anyone but here I am

          Look, you have absolutely no irrefutable proof that CDPR are aiming for parity because of Microsoft. All they are saying is everyone will get the same experience in-game. Both versions will have the same effects etc. etc. Witcher 3 is a huge open world with NO load times, compromises had to be made. The consoles are powerful just not as powerful as many lead on and hope for.

      • tbss

        The consoles are powerful enough for 1080p not 4k. The Witcher 3 has no loading screens and is full open world plus tons of physics and amazing graphics.

        • FalloutWanderer2077

          Who said anything about 4k? Where a large % of gamers on PC cannot even utilize 4k resolution. You are not telling me anything I do not already know. I’m trying to be a voice of reason here. I’m a PC gamer but I understand how consoles work, I have owned most of them over the past 25 years. A lot of gamers simply miss the fact how demanding Witcher 3 is going to be and the high-end tech. it has in game.

    • Failz

      1080p isn’t the problem for the PS4 or XB1, its everything else the game offers. Do you think games run in wireframe mode? TW3 will be pushing some nasty effects and being open world will only destroy PS4/XB1.

      • demfax

        Stop spreading fanboy FUD, lies, and hate and get help. It’s not
        healthy to hate pieces of plastic and people who like playing video
        games on them.

        You are mentally diseased and evil..

        • Karl

          I’m getting tired of your shit, sir!!!! Its everywhere, no matter where I go and look, I just see your shit everywhere and its annoying. Just like if a kid actually missing where to poop in the toilet every now and then. Sure we can forgive children doing that, but you it is not. Your the disease and lies that runs this place.

          • demfax

            I am constantly right and state facts and reality. It’s the demented, evil shills that are spreading lies and hatred.

      • Karl

        Why did you upvote yourself?

  • ImOnaDrugCalledSheen

    Most likely will end up 900p and 30fps on xbone, and 1080p and 60fps on PS4.

    • Failz

      Lol your clearly on a drug called sheen. Neither console will achieve 1080p and anywhere near 6-0 frames on TW3 and expect the same with The Division as well. You console peasants really need to research before you go out buying things based off hype. Enjoy.

      • demfax

        Stop spreading fanboy FUD, lies, and hate and get help. It’s not
        healthy to hate pieces of plastic and people who like playing video
        games on them.

        You are mentally diseased and evil.

        • Karl

          GO GET HELP!!!

          • demfax

            I am stating facts, reality, and reasonable arguments.

  • The Glorious PC Master Race


    Pffffffff hahahaahahahahahaha

    • TheScienceEnthusiast1130


      • Karl

        His image matches his comment, which makes it more funny to me. Though I rather go for consoles.

    • demfax

      Get help.

  • Midori Inaba

    GUYS GUYS… I’m starting to wonder if NVIDIA has something to do in the matter of some of this console versions being inferior. I mean… may have NOTHING to do, but I remember people playing Watch Dogs on AMD cards ON PC were having lower performance results, so… what if there’s something else behind all of this?
    Maybe I’m just CRAZY.
    Ok bye.

    • D3Seeker

      Well considering there is code made to run on nvidia gpus and not ati well………

      P.S. : still refuse to refer to the gpus as amd

      • Midori Inaba

        Ah sorry. I’m bit of a NOOB in naming cards, It just makes me wonder because ATI users reported Watch Dogs performing poorly, so it makes me wonder if that’s the true reason behind the condole downgrade, since both have ATI chips…
        They do have ATI chips right? Or am I making a fool of myself?

        • D3Seeker

          They do

  • OMGitsSexyChase

    Physx isn’t more taxing, its just locked from AMD hardware, its all software not hardware based these days.

  • Gaikai

    Well since they are on such good terms with microsoft [look at the xbox one limited version of the game having extra items over the PS4/Pc verison] I’m sure they have some kind of agreemnt with microsoft to make the game look and work like on PS4 and since xbox one can’t achive 1080p they decide to lower the PS4 version resoloution in order to achive parity

  • Eagles83

    I don’t know about the Physx comment. If you have AMD gpu’s then it runs the code on the CPU instead which is very slow.

  • D3Seeker

    Uh oh. M$ is gona come at you with “YOU MAKE IT 1080P NAOOOO!”

  • Lara Croft

    Just cancel the console versions, if they are having trouble achieving even 30fps. And release an Enhanced Edition like the previous Witcher games on the consoles, with all the bugs worked out.

  • aintwhatitlookslike

    If this isn’t 1080p i won’t be buying it

    • Karl

      WHY!?!?!?!? At least it will be at 720p with 30fps and an awesome open world. Though 1080p with a stable frame rate will be a nice bonus that will make it even better.

  • Failz

    LOL all you fanboys complaining about this is too funny. The sad part is when fanboys blame it on another console because there beloved PS4 is suppose to achieve 1080p on all games…. face it game engines today are way too advance for even the most powerful console and if you want the best then get yourself a sweet gaming rig then you can not just play it in glorious 1080p but a solid 60 frames aswell… heck get yourself a 4k TV and run it in 4k. Don’t be a peasant and blame other peasants. let your money do the talking.

    • demfax

      Stop spreading fanboy FUD, lies, and hate and get help. It’s not
      healthy to hate pieces of plastic and people who like playing video
      games on them.

      You are mentally diseased and evil../

      • Karl

        Oh, shit. Another one!?



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