No Man’s Sky got Shahid wet; Sony in talks with dev

No Man’s Sky was undoubtedly the most interesting game reveal at the VGX Awards 2013. An indie game currently in development at Hello Games, a 4-man studio based in Guildford (UK), it already has seamless transitions between underwater, land and space environments, with players able to explore any mountain you can see on a planet, or any planet around the stars you can spot in the sky, according to Managing Director Sean Murray, who briefly introduced the game in a chat with VGX hosts Geoff Keighley and Joel McHale.

Although the game, which has been described as a sort of MMO with all players participating in the same universe (where everything is procedurally generated), is mainly about exploration, Murray also added that the environment will be “adversarial”, with each planet having a specific ecosystem and not necessarily the players will be at the top of that chain.

 

 

The buzz on the Web is skyrocketing for No Man’s Sky and one of the most followed personalities in the gaming industry, Shahid Ahmad (Senior Business Development Manager at Sony Computer Entertainment Europe), publicly voiced his enthusiasm for the game on Twitter:

 

Shahid Ahmad is mainly known for bringing many indie developers to PlayStation platforms, which is why a fan asked him if they already talked with Hello Games. His reply speaks for itself:

 

There hasn’t been a mention of specific platforms yet, but Geoff Keighley passingly cited “next gen platforms”, so it’s pretty safe to assume that the game will come to PlayStation 4 at least. Not much else is known about the game right now, including the platform on which the gameplay was recorded (although a wild guess could point to PC), or any specifics of the roadmap to release; but I’m betting that we’ll know more soon enough, given this level of interest. Stay tuned.

 

Alessio PalumboBy Alessio Palumbo (714 Posts)

Gaming writer since ages, now Founder and Editor in Chief of Worlds Factory. Clan Leader/Guild Master of La Legione del Drago, clan/guild of heroes jumping from a virtual world to another for the most epic (?) adventures ever seen.


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  • KuchikiSentou

    I see it now. As long as the world is wide open, first person and shooting stuff, the west gets very wet.

    No one wants narrative anymore, just open world, with faceless nameless characters.

    • caBooOm

      ”on one” .. guess wht I am interested in this game

      • KuchikiSentou

        When someone says “no one”, it’s not a literal statement. It’s an aphorismic hyperbole.

      • Dakan45

        You are interested in anything that sony makes like a typical fanboy so no suprise there.

    • http://www.worldsfactory.net/ Alessio Palumbo

      Shooting stuff? You couldn’t be more off base, this game is about exploration. And The Walking Dead got praises left and right, snatching GOTY Awards solely based on its narrative. With all the money Telltale got from that game alone, they’re now working on four different projects, all based on established IPs.

      • KuchikiSentou

        Shooting stuff, in the little space ships.
        On N4G last night. I read a huge number of articles saying that No Mans Sky was the best game at the show and echoed off some of the concerns I and others have had.

        I watched the trailer, and it was just wide open space with cluttered objects, you explore in first person get into a ship and fly. And I’m thinking “how can that be exciting?”

        I’m saying that this NMS gets all this excitement for simply showing an open world, with not that much detail in, and running around aimlessly with the ability to pilot aerial vehicle. With very little context, it’s hard to see why there is so much excitement for this game.

        No Man’s Sky is not a TellTale game. The Walking Dead is popular because zombies are in, and the property is ubiquitous. Between the TV show, comic books etc… I’m not saying The Walking Dead didn’t deserve game of the year, I just think that the industry boils hot and cold on pure narrative games sometimes. Beyond Two Souls for example. I also think that there were better games last year. Far better games.

        • Zac Lee Martin

          You don’t know enough of the game to know if there isn’t any story or narrative.

          This game is showing an open universe. Not an open world. The universe is randomly generated. Every planet is different.

          The exploration of randomly generated planets makes it your own narrative and experience.

          You don’t like the planet with cluttered objects(even though there weren’t any cluttered objects)? Then you can go on to another planet.

          • KuchikiSentou

            I was talking about the excitement for the trailer and how there was no context provided for the world and/or the exploration of it.
            A game like The Division, for example, was well framed; we have some idea of what’s happening why the world is the way it is.
            But apparently, in some cases, you can just throw in an open “universe” and everybody gets wet for it. I can’t get into that.

            Being randomly generated does not automatically redeem it. There has to be meaning to these things. What context is provided for space ships?; why were bigger ships being destroyed? I want context more than anything. And with no character to experience these things from, with a “random” world I’m dumped into as the player to create my own story (people tend to look at that as a good thing, it really isn’t; there is no creative input on the part of the dev, at least not enough of it to drive the game forward;) no other characters present to add believability and simply travelling from planet to planet, to experience what exactly?

            If it’s all random, then there clearly is no direction. I’m just mystified as to how what they showed could have been sooo exciting.

            • Zac Lee Martin

              It didn’t even show much shooting and you seem to hold that against it.

              The context is your own to make. This game requires your imagination too. Not just the developers. I think you should check out a game called Starbound.

              Not everything needs some sort of explanation. If in the future someone pilots a ship into a dogfight and everyone but him dies he isn’t going to have others narrate it for him. He saw the destruction and experienced it. That is the personal narration of his own experience.

              The reason this is such a big deal is because we haven’t seen a game do its level of procedural generation as it is going to do in 3D and with as much freedom as it will have. Not to mention only 4 people are working on it.

              I know you don’t like the game but that doesn’t mean you can’t see why it’s the biggest game that was shown. Story driven games don’t tend to have very grabbing trailers because it can’t do a whole story justice.

              • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

                I agree with your point of view 100% (strange that people will try and troll this game based on a tiny video, as if they’re wishing for it to fail).

                The only thing that has me worried is that the studio only has 4 people. Four people can only create so much content on their own, even using the procedural tricks. Hopefully with all the good press and the resoundingly good response by just about everyone they can secure some money to really ramp up production and hire more artists and programmers.

              • KuchikiSentou

                I have no problem with shooting. Don’t get it twisted.

                It is possible for a game with narratives to be experienced in different ways, be it through simple processes like choice or other more complex means. I’m not saying every game must have choice, I’m saying that there should be at least some level of creative input.

                The fact that the worlds are randomly generated troubles me; it’s just hard for me to be excited about a game where there is so apparently much to see, but there is no reason or context for their presence.

                It’s like giving me a huge book with barely any words, just huge planets and plains, space ships and such. Yes, I’m able to infuse my own stories into the reason for their existence, but if you’re going to call it a creative endeavour, I need to see more from the person who “wrote” the book to be genuinely excited by it.

                The fact that it’s a game made by 4 people is not a solid enough reason to be excited by it. That’s just unwarranted sentiment.

                • hoodlydoodle

                  You’re a dick. Go continue wishing you made interesting things like this.

                  • KuchikiSentou

                    Well, I said the trailer is uninteresting, not the game. There is no context to any of these things.

                    I have an idea but trust me, it’s not fit for an “open world” game, so you probably wouldn’t like it.

            • http://www.worldsfactory.net/ Alessio Palumbo

              You seem to fail to understand some quite basic things:

              - not every game needs to be driven by narrative in order to be fun, and there are several examples of this; however, my point with The Walking Dead is that it is completely false to say that people don’t care about narrative, but there are also other elements that make a game, unlike books or movies/TV series;
              - clearly No Man’s Sky is one of the games that are NOT driven by narrative, however that doesn’t mean that there won’t be anything in terms of context, you can’t possibly judge that from a short trailer;
              - the excitement is derived by the demonstration of mechanics that literally no game has been able to pull off along with detailed 3D graphics, and that is including the King of crowdfunding, Star Citizen.

              I’m obviously talking about the seamless transition between underwater/land/air/space. If that doesn’t excite you, if the promise of being able to reach that far mountain on the horizon, that distant star in the sky, all while traveling with a spaceship and visiting alien planets with all the possible hazards, in a MMO environment, I don’t know what to tell you.

              It’s fine if you don’t really like this, and I do love narrative games as well, but this is basically the fantasy of the Explorer/Conqueror which is really embedded in our species. In such a situation, we are the creators of our own stories, as it should be in a sandbox game, and the results can possibly be far more thrilling than your average linear storyline prepared by developers. Of course, No Man’s Sky still has a lot to prove but as far as 2 minute trailers go, this was easily one of the most exciting I’ve seen in recent years.

              • KuchikiSentou

                My comments were exactly on the trailer, not the final product of the game. What we were provided was a huge open world (that phrase is understandably popular; about 70% of my initial remark), space ships shooting, and exploration.

                I’m saying that there isn’t much to be particularly excited about since what we were shown was merely an open world, and space shooting. The most exciting thing from the minute I saw the dude walking, was the knowledge I had that he could fly to the planet he saw in the distance. I think that’s what you alluded to as well. What am I going to that planet for? What do I find there? What sorts of things can I expect? What context is there for the gratuitous space ship violence? I’m saying that the trailer provided no answer to any of these questions, even in the slightest, so it’s hard to see where the excitement is coming from.

                A framing device isn’t necessarily a story in the traditional gaming sense. Just a bit of context as to the presence and object of the character.

                I have no comment on what the final game is or if there is in fact a framing device for the player’s actions. But it’s worth noting that all my comments have been about what was shown in the trailer and why I think the excitement is not fully warranted.

                It’s almost funny that “indie” is almost a genre of its own now. But no matter.

                EDIT: Anyway, the game is being called an exploration simulation, so my concerns are unwarranted.

              • Hunter Nohejl

                if you mean possible hazards, does black holes count? Reply to 14wolfboy83 for a response.

            • Lolatyou332 .

              Basically you have to get to the center of the universe, not all planets are easily inhabitable. There are “aliens” of all kinds and many many different species. Its basically like being able to finally leave out planet and explore to see the surprises the universe could have, no one knows exactly what is going to happen. Also you get props for discovering different planets. You personally never die but all the resources you gather you either attach to or use to upgrade your ship but if your ships destoryed you start over. Idk thats what ive been reading.. Its basically like minecraft on 20 different types of steroids, or so it seems

            • Hunter Nohejl

              its not the narrative or the story, its the open universe, you get to aimlessly explore with some danger, and thats what matters is the limitlessy explore ability thats everyman in no man’s land is wet about.

      • TheScienceEnthusiast1130

        rofl

    • Dakan45

      I had enough “narrative” overrated bullcrap for the last 3 years thank you very much.

      Games cost too much, might as well make them open world GAMES han interactive movies.

      • KuchikiSentou

        I think “open world” is the more overwrought term.

    • hoodlydoodle

      You say “the west” like you aren’t a western weeaboo.

      • KuchikiSentou

        I don’t know what a weeaboo is, but I say the west because that is the community I’m most familiar with. “Open world” gets thrown around a lot and apparently frames are no longer needed, as long as there is a giant “open world”… with no characters and of course, shooting. Shooting is important.

    • ruefrak

      Yep, this is exactly the kind of game I want. I wish game developers would stop shoe-horning a “narrative” into open world games because it just doesn’t work. Assassin’s Creed, GTA, and Red Dead Redemption would all be much better games if you removed the stupid and silly narrative they’re trying to tell and just let you explore the world they created.
      Narratives hardly ever work in open world games because pacing gets thrown off. You can’t build up a story and have any tension if your main character can just wander around for weeks at a time ignoring the main objective.

      • KuchikiSentou

        Red Dead, better without narrative? Sure…

        Your second point is the one I agree with. Open world games are not good for narrative. I’d take narrative over open world any day of the week. I guess that’s the dichotomy here. I want context to my actions; every action must have meaning.

        • ruefrak

          Red Dead can either have the narrative or be open world, it doesn’t work with both. Much of the game is set up that your wife and child are being held hostage and you’re trying to rescue them. You need to hurry up to save them! Except you’re spending days at a woman’s ranch and playing horse shoes. Or you’re helping some guy get flowers for his dead wife. That threw me out of it. The pacing is gone and the story is a joke at this point.
          But the world was cool and there was so much to do without the story that I wish they would have just removed it.

          Games like Uncharted or The Last of Us have great stories but they keep you on track and you can’t just wander off and do whatever you want. I love those games too, but I’d also like to have a big open world game where I can just explore and now worry about the narrative

          • KuchikiSentou

            That is such an extremist position. I would not have liked Red Dead had it not been for the story. I would have dropped it in 5 minutes. Why am I running around an “open world” like a headless chicken for 100 hours? That’s not for me.

            To me, it’s unfathomable to have such a huge, expansive open world without context. Or meaning. Just wandering around aimlessly doesn’t sound like a game, it sounds more like a toy. Games have objectives, context. Toys don’t. This explains why Minecraft is so popular with children.

    • usrev

      um, we had enough short narrative games that are over in 10 minute. I want a game I can put in and play every day for 3 months.

      if you want narrative go play last of us, or bioshock.

      • KuchikiSentou

        I’m not saying all games must have narrative, I said there should be context to a trailer to warrant excitement. A random huge open space and shooting mechanics aren’t enough to warrant such cream.

    • Jus Lee

      Great, it’s mr. I-hate-the-west again. Do you ever get sick of peddling your hateful BS all over the internet? Here’s a tip: NOBODY CARES. Get over it, pal.

    • TheScienceEnthusiast1130

      lol

  • Marcus Roue

    Game looks “ok”. Cell shaded graphics similar to Borderlands. Doesn’t have the realism that Destiny offers on next-gen systems.

    • Dakan45

      Sorry to dissapoint but destiny is not a graphically impressive game even cod ghosts has better geometry.

      • Marcus Roue

        Sorry to say but you need to get your eyes checked.

        • Dakan45

          sorry to dissapoint but this is the opinion of digital foundry so your opinion is irrelevant.

          • Zac Lee Martin

            Sorry to disappoint but Destiny isn’t out yet. I also can not find this mythical Digital Foundry comparison of the two games and I don’t see how their opinion negates anyone persons opinion.

            • Dakan45

              Sorry to dissapoint but you area complete idiot. Therefore i will not even bother replying to a complete idiot.

              Believing a game has better graphics than another is an opinion, technically NOT having better graphics is a fact. I bet you also think shadowfall is the best looking game ever.

              • hoodlydoodle

                Calling someone an idiot to try and win an arguement is basically forfeiting. Also you did just reply.

                Digital foundry is rife with a lot of really stupid comparisons similar to “lens of truth” as though anyone gives a shit whether 360 or ps3 looks better than the other anymore (or ever).

                To the original commenter’s end, he’s right, this does look like borderlands. However, it looks incredible considering its scale. If flying from ground to space is completely seamless, it’d be a huge endeavor to texture+model+detail check every last square inch to make it high-fidelity. This studio doesn’t have the manpower or time for that, and there is probably a serious performance and coding tradeoff to simplifying the visuals somewhat.

                Even so, it looks incredible. Realism and polycount be damned.

                • Dakan45

                  Sorry but “Get your eyes checked” is a retarded reply coming from idiots who have no idea what graphics are and how work and what exactly makes one gmae more graphically impressive than the other, same reason people think killzone 2 and uncharted 2 beat crysis graphically, how about not even close.

                  • Marcus Roue

                    Sorry to disappoint but you got owned and publicly embarrassed. Just take your ball and go, kid.

                    • Dakan45

                      Sorry to dissapoint dipshit but retarded console faggots like you looking at uncharted 2 and thinking it has better graphics than crysis, DOESNT make it so no matter how much of a sony fagboy you are.

                      That being said the only one who is publicly embarrassed is retards like you who cant tell their faces from their asses and claim there is no diffirent in 720p yet they want to talk about graphics.

                      Fucking retards.

                    • Marcus Roue

                      Really? No one here claimed that.

                      U really mad bro. I’m having fun getting the better of you.
                      Keep at it “bro”.

                      HAHAHHAHAHAHHAHAHAHHAHAHAH!!!!!

                    • Dakan45

                      Trolling faggot

                    • Marcus Roue

                      Oh you back for moar?!!?

                      Just ram your head against a wall and I promise you’ll feel better!

                      HAHAHHAHAHAHAHA!!!!!!!!

                    • Dakan45

                      You continue trolling, i bet your parents are proud of your trolling skills kiddo.

                    • Lolatyou332 .

                      Your a tool lol

                    • Dakan45

                      lol you are a retard.

                    • Lolatyou332 .

                      Not really, you literally look like a tool, to probably everyone reading your comments, you already lost a comment war with someone and you keep going on looking more and more like a tool

                    • Dakan45

                      How i lost a comment war?

                      Ps “comment war” is there such a thing, if it is, its him who lost it for giving up

                      You can all be butthurt fags but the fact remains ghosts has higher polycount than destiny and there is NOTHING you can do about that because its a fact.

                    • Lolatyou332 .

                      Destiny looks better. Lol fap on boy. Just lost another comment battle

                    • Dakan45

                      hahah lol, were are your arguments pal? There are none because you are a stupid troll shooo shoo go bak under your bridge

                    • Dakan45

                      No it doesnt moron, it may look better TO YOU just like windwaker but techinically its NOT better, the only thing it has that is impressive is UMBRA.

                      But hey we arleady established you consoletards are cluless about graphics when you thought the last of us and uncharted 2 beat crysis.

                      Even remember me on pc beats the last of us.

                    • Lolatyou332 .

                      Lol no, destiny is the bet looking video game in the history of the world. It looks like real life but better, its like 5000p

                    • Hunter Nohejl

                      WAIT A SECOND, NO OTHER GAME BESIDES ULTIMATE CHEESEBURGERS UBER ULTRA HAS BETTER GRAPHICS, GO AWAY WITH YOUR STUPID ARGUMENTS.

                    • Dakan45

                      ahahahahahahah

                      http://www.bungie.net/pubassets/1319/Destiny_31.png

                      Blurry textures, static lighting, no ambient occlusion, jaggies, low geometry. please this is a 2008 game at best.

                    • Lolatyou332 .

                      Damn is that real life holy shit best looking thing in the world. That makes cyrsis look like a dump

                    • Dakan45

                      AHAHAHH idiotic consoletard detected even crysis 1 from 2007 looks better.

                      Pathetic really.

                      I am not suprised considering you consoletards think halo looks good.

                    • Lolatyou332 .

                      Omg yeah halo 1 combat evolvtion was the best looking game on any console ever untill like 2012

                    • Dakan45

                      I bet you also think halo invented fps.

                    • Lolatyou332 .

                      No gears of war invented fps

                    • Dakan45

                      troll master

    • usrev

      the cell shaded look is appealing because color.

      the worst part about games in the “hd” era is so many of them forgo color for better shadows and graphics.

      seriously, the bright red grass when the guy climbed out of the water was awesome.

  • hoodlydoodle

    Holy shit. Bungie studios should buy this company and merge this game with Destiny. It would literally be the greatest sci-fi game of all time.

 

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