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TLOU Was An Exploratory Gameplay Experience At Some Point In Development

A lot has been said on The Last of Us, but that doesn’t mean there aren’t any juicy tidbits left to share. We have one for you today, thanks to this interview published on Audio Gang, a community dedicated to audio in games. As [...] Read more
Alessio Palumbo |  8 September, 2014
PS4-Most-Powerful

Naughty Dog: PS4 Tech Allows New Things With Audio

Frontliner just published a very long and extremely interesting interview with some of the members of Naughty Dog‘s audio team, such as Jonathan Lanier (Audio Programmer at Naughty Dog), James Barker (Dialogue Supervisor at Naughty Dog), [...] Read more
Alessio Palumbo |  18 April, 2014

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