Destiny Squeezes Every Ounce Out of PS3 and X360
As part of their ongoing Destiny coverage, GameInformer published a two pages long interview with Chris Butcher, Technical Director at Bungie. Amidst other things, he mentioned that Destiny is going to squeeze every ounce of juice out of PlayStation 3 and Xbox 360:
The current generation of consoles, Xbox 360 and PlayStation 3, they have a lot of headroom still for us. We have the most optimized game engine we’ve ever produced for these consoles. We’re getting at the point now where we are wringing pretty much every ounce of juice out of the Xbox 360 and the PlayStation 3. We’re running higher character counts and higher player counts than we thought would even be possible on these things because we’re using every ounce of the CPUs and the SPUs and we’re offloading stuff to the graphics processor. You’re basically eating the whole buffalo at this point in the current generation. And that’s been our target right from the start is to make sure that we can provide that game experience that is consistent for everybody.
One thing is for certain: Destiny is without a doubt one of the biggest releases of 2014, if not the biggest, on PlayStation 3 and Xbox 360, and I’m pretty sure most gamers that didn’t upgrade yet to next generation will pick it up; although of course, over the next few years most users will eventually migrate to PlayStation 4 and Xbox One, and I expect Bungie to let people retain their progress.
Destiny is launching for the aforementioned platforms on 9th September.