GTA Online no longer static,will evolve with feedback
While Grand Theft Auto V proved to be another astounding success for Rockstar on all accounts, its multiplayer component, GTA Online, didn’t quite enjoy similar praise so far.
In a meaty interview with EDGE, Aaron Garbut, Rockstar North‘s Art Director, explained how GTA Online will grow and evolve over time, mainly with the players’ feedback.
What I love about our GTA Online plans is that the game is no longer static. We can continue to add these things and evolve. That’s even more exciting these days, where through forums, Reddit, etc, we have a real direct connection to the people playing the game. We can respond to what they are into and what they hate more than ever. It’s something that really suits the way we work, the way we’re always trying to adapt the experience and avoid walking blindly down a set path.
Should this be the case, there’s still hope for GTA Online to stir the hearts of gamers. After all, the choice of a different title for the multiplayer part of GTA V clearly hinted that Rockstar intends to grow and enhance GTA Online over time, in a way that is not necessarily connected to the single player entries of the series.
GTA Online, as GTA V, is currently available for PlayStation 3 and Xbox 360, but according to many rumors it should be released for PC during 2014. We’ll keep you updated on the situation.