343 Admits Halo 4 Faults
343 Industries’ Design Director Brad Welch discussed some of the issues Halo 4 suffered with members of the community. Including being completely dropped as a competitive title and the losing a huge number of players population since the game’s release, it’s been a rough time for 343 first major Halo title.
Some of the issues mentioned include a rather small multiplayer team, smaller maps feeling too focused on “hardcore” gameplay, and the sheer emphasis on bigger maps.
Some of his tweets can be found here.