PS4 should handle Star Citizen at max settings

We just had an amazing interview with the legendary Chris Roberts, Star Citizen‘s guru and revered Freelancer/Privateer creator.

Chris Roberts


We filmed it, but while we clean up the audio from convention noise and upload it (we’ll have a transcript as well), here’s a little tidbit: we asked Roberts if he thought PS4 is powerful enough to run Star Citizen at max settings, and he said that it is – for now, at least.


The game will obviously be improved upon until its official launch.  By launch time, a high-end configuration might surpass whatever PS4 can possibly handle – described by Roberts as a powerful PC-like hardware capable to “fight” with more powerful PCs with so-called “coding to the metal” technique, while the PC necessarily has to go through DirectX which is CPU-bound.


During the chat, the question popped after Chris was asked about the chance to see Star Citizen on next-gen consoles.  He confirmed that PS4 is a much more likely choice than Xbox One.  Sony is far more open regarding cross-platform play, which Roberts considers a requirement since he wants all Star Citizen players to be in the same universe.


Stay tuned for more on Star Citizen and Gamescom 2013.

Francesco GranittoBy Francesco Granitto (18 Posts)

Freelance editor, ex-engineering student, wannabe writer and long time videogamer. I love to play with words and write about videogames!

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  • Godmars

    Shouldn’t that be “Could” instead of “Should”?


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